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Start with results.
Then explore how to get there.

One activation, three views inside the app. The brand's guest is immersed in the experience, they play the branded game, and a gift they keep. The agency finally gets numbers, meaningful data, on what it ran. The brand learns who the event actually reached, acts to improve, or now has proof to renew.

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xotski
ox-collective › Joyly
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atledi 2
ox-collective›Joyly›{{ crumb }}

My Merch

BRAND LEVEL

This is the warehouse: what Joyly owns, what is committed to an open event, and what came back. Every figure is computed from the movement ledger, so an allocation made in Plan lands here the moment it is written.

{{ c.code }} ⠿ drag
{{ c.name }}
{{ c.onHand }}ON HAND
{{ c.committed }}AT EVENT
Lollapalooza · allocation by station {{ dragHint }}
{{ st.code }} {{ st.name }} {{ st.game }} {{ st.units }}
{{ as.name }} {{ as.qty }} Drop merch here to stock this station
See what the guest played
Back to Insights
Recent movements Append only. A correction is a new row, never an edit.
{{ m.qty }} {{ m.item }} {{ m.move }} {{ m.ts }}

Station preview

MUSIC FESTIVALS · 1 · S2
What the guest does
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The claim scan is the only thing that moves inventory. Until a reporter scans that code, the unit is still committed, not gone.
Run the full demo with your merch
Joyly · Scratch Card
The live journey behind this station's QR.
Load and play